![]() |
|||
Option38.com > Comics > Modern : You Is HERE
Batman: The Return of Bruce WayneWhat the Heck?/IntroI'm hoping to hack out a running narrative of DC's "Batman: Return of Bruce Wayne" 6-issue series, as I read 'em, with all summaries eventually on this ONE page. But... I don't have a "Pull Box Hold" for this title and, unlike most fanboys, I don't run to the comic shop with a raging erection every Wednesday to get my weekly haul. I usually go on the weekends, the Tuesday after, or I've even been known to...gasp...skip a week! So if you're expecting up-to-the-minute bullet reviews of this series; I'm sorry, but this is not your lucky day. But I WILL finish covering the entire series when all's said and done. This will "Change the DCU Forever"!! Issue 6
Bruce arrives at Vanishing Point, seemingly dying. With the help of the Point's archivist robots, he gets them to erase his memory and send him back to the modern era. Bruce surmises that Darkseid wanted to use Bruce's memories as a way to gain revenge on the superheroes. Bruce then builds an advanced time sphere as an escape vessel for the soon-to-be-arriving Superman, Green Lantern, Rip Hunter and Booster Gold. It's also confirmed that the giant starfish monster from Issue 2 was a "hunter-killer" from Apokolips sent after Bruce.
In the modern era at the Hall of Justice, Bruce arrives, radiating omega energy and controlled by the spirit of Darkseid. His original, recovered, cloak is also shooting out radiation as well. Bruce takes out the Titans, but slows down when Red Robin talks to him. With the help of Wonder Woman, Superman and Red Robin, the omega energy and Darkseid possession are purged from Bruce. Bruce completely revives when Red Robin tells him that Gotham needs Batman. As a residual effect of Bruce's romp through time, it's mentioned that Darkseid's spirit actually went to Doctor Hurt. Another, more important, effect is that Bruce's adventures created an ongoing fear of bats in human culture... one which eventually inspired a young Bruce Wayne to adopt the identity of Batman.
Cover price:3.99
Issue 5
Bruce wakes up in a Gotham City hospital bed, right after the time of his parents' murder (and, apparently, at a time when Gotham City resembled the 90's Batman cartoon very closely). He's supposed to be a detective, a la Mike Hammer, but he gets suckered into a plot by an actress "dame".
This leads him to the Black Glove and Dr. Hurt, who are trying to stage an incident depicting that Martha Wayne killed Thomas Wayne. This sorta' fills in some of the backstory from the "Black Glove/Batman: RIP" nonsense from a few years ago; including the allegations against Alfred (basically, the Black Glove was trying to frame the Waynes, post-humously). They even get Bruce to dress up in the old "Masquerade Batman" costume that, over the years, has been attributed to Dr. Thomas Wayne and, more recently, Dr. Hurt. There's also some gibberish about a "time box", time hypnosis and the Kane family; who are missing their daughter. So I'm guessing that wacky box from issue 4 is still floating around. At the end, Bruce is seemingly zapped to the present and the Hall of Justice, where he appears in a creepy techno form. The Justice League has recovered Bruce's cowl, which has been sent through various eras. The weirdness is coming to an end, thankfully....but I'm sure DC will drag out more details into their 7 Bat-titles over the next two years.
Cover price:3.99
Issue 4
Now in the 1870's (more or less), Bruce is cast as a spiritual Lone Ranger of sorts. He's on the trail of two bandits who have retreated back east (to Gotham) after assaulting a family and stealing their mysterious bat-marked wooden box. The bandits take one hostage with them; a young girl named Catherine torn from the assaulted family; and deliver her to their boss-- a "Frenchman" named Vandal Savage.
Savage orders an Indian named Midnight Horse and "The Judge", Doctor Thomas Wayne, to interrogate the girl and find out how to open the bat-box. The box ihas ties to the ancient Magaini "Bat People" tribe-- which spooks Midnight Horse out of his drawers. Savage has also hired the notorious bounty hunter, Jonah Hex, to help protect him and bring in the Lone Bat-Ranger. The Bat-Ranger arrives and takes out the flunkies as Savage, Thomas Wayne, Catherine and Hex escape on a wagon. The wagon crashes as Thomas Wayne's son, suddenly appears in the road, apparently trying to kill himself. Savage takes out Thoams Wayne and disappears. Catherine opens the bat-box and gives it to the Bat-Ranger. Its contents are rumored to be "the end of the world". Suddenly Hex, still on the payroll, actually shoots the Bat-Ranger in the stomach and sends him into the river where he disappears. The epilogue informs us that Hex took Savage's gold (stolen from Napoleon) and wandered back into the west, leaving several bricks in his path. Catherine married the younger Wayne, as they soon built Wayne Manor; "marked with a bat", in case the Bat-Ranger ever returned. Thomas Wayne apparently had some sort of eternal youth potion, as he looked roughly the same age as his son. Thomas is seen entering a ship and departing for parts unknown. Finally, Bruce Wayne, still wounded from Hex's gunshot, appears in the downtown Gotham of the 1980's.
Cover price:3.99
Issue 3
Officially popping up in 1734, Bruce Wayne is mistaken for the "Black Pirate" and forced to take Blackbeard and his crew on a Goonie Adventure for fabled treasure. Along with a cabin boy (unknown whether or not his pipes are clean) named Jack Loggins, they end up at the Batcave; filled with "Bat People" and bat guano. The Bat People of the Miagani tribe have taken to worshipping the strange man-bat stalactite (from "Batman & Robin") and like to kill intruders with bat-motifed blowdarts. They also have a shrine built around Bruce Wayne's old cape and cowl (left in the cave in Issue 1).
We see why nobody has lived to tell of the Batcave and its mythical treasure; the methane from bat-shit has killed them either from apphysixation or flammability. Blackbeard's men accidentally ignite the methane gas, fatally burning most of them. Bruce takes a cloak he arrived in, and fights Blackbeard on top of a "bridge of bones". Blackbeard and his assistant Mr. Hands (no relation to the Blackhawks' "Dr. Hands") are defeated, but scared shitless and decide to never search for treasure again. Jack Loggins reveals to Bruce that he's actually "Jack Valor", and that the real Black Pirate was his grandpa. The Magiani recognize Jack and take him; along with Bruce; to their little shrine. Jack and Bruce (whoa...is there suddenly a CREAM reference?!) exit the cave. Bruce gives Jack the cloak he used to fight Blackbeard and tells him to look up the Wayne family, soon. Jack is inspired, takes over his grandpa's leagcy and goes on to become the Dread Pirate Roberts....errrr, the Black Pirate. Bruce then disappears once again. The final few pages are set around the 1870's, as two outlaws have hired none other than Jonah Hex to protect them from a mysterious bat-themed rider. In the present-day DCU, the Justice League and the Titans have hooked up with Red Robin and are now on "Black Alert". In Bludhaven, Batman (Dick Grayson) and Robin have investigated Command-D where Bruce was held captive by Darkseid. They confirm that Bruce escaped his cell/torture-device, as the holes on the device line up with holes in Bruce's original cloak. There was also two panels of Darkseid saying "Remember" and Bruce saying.... "Gotcha."
Cover price:3.99
Issue 2
Now in the time of the Salem Witch Trials, Bruce fights off the giant squid/demon/Not-Starro monster and shacks up with a pagan "witch" named Annie. This apparently goes on for awhile (months) and Bruce eventually settles into the roll of Brother Mordecai, the Pilgrim Detective of Gotham Town. This puts him at odds with Brother Malleus, the "Hammer", who's out to hang every "witch" associating with ...gasp..the DEVIL. Annie's been using the supposedly EVIL symbols of Wonder Woman, Superman and Batman...that Bruce drew on the cave walls all thsoe years (or one issue) ago.
Turns out, Annie accidentally summoned the squid/demon/Not-Starro thing that arrived with Bruce. She was praying for a savior from the heavens (or something), which brought Bruce along with the monster. Furthermore, it's revealed that Malleus is actually Nathaniel Wayne, while Bruce somewhat accidentally became the mysterious "Mordecai Wayne". A somewhat significant plot point that was brought up in recent issues of "Batman & Robin", when Dick Grayson's crew began to question all the old paintings of Wayne ancestors. Bruce eventually disappears from the Puritan Gotham Town"...and ends up at the foot of Blackbeard the Pirate, seemingly in yet another era. Meanwhile, Superman and his Pals have tracked the "Omega Radiation" which sent Bruce back in time, courtesy of Darkseid. They track the radiation to the Vanishing Point at the end of time, the last outpost of the time-preserving Linear Men. There, they meet a robotic archivist who answers some questions and presents even more. It's discovered that Darkseid sent Bruce back in time as a "Doomsday Device", and that he'll destroy the world once he arrives back in the 21st Century. This realization (along with memories of "Annie) causes the "archivist" to reveal himself-- it's actually a future version of Bruce Wayne.
Cover price:3.99
Issue 1
A family of cavemen discover Bruce Wayne- shirtless and walking out of a cave with his utlity belt. The cavemen's dialogue is a little difficult to read, but that may be my pre-conceived notions of wanting ALL fictional cavemen to talk like they did in "Quest for Fire" or Ringo Starr's "Caveman". This group seems to talk in broken sentences, but at other times they talk with full command of English. A little weird.
Anyways, Bruce hangs out with them, but he's unable to understand or communicate with them. Bruce seems to be spouting gibberish, but the cavemen believe he's from the "Sky People", since there's a rocketship embedded not far away from his cave. There's even one caveman who looks like old 90's Aquaman (but with two hands). They call each other stuff like Old Man, Da, Giant and... Joker? At least that's how I read it; there's a caveman named "Joker". Too bad Bruce couldn't communicate with them and mised the opportunity to say "Hi.... Joker", a la Pvt. Pyle. Since he walked out from a cave full of bats, the cavemen call Bruce "Man of Bats". Inside the cave, we see an older dead caveman...along with some hieroglyphics Bruce painted on the wall in "Final Crisis #6"-- symbols of Superman, Batman and Wonder Woman. At night, Bruce and his cavemen pals are attacked by the neighboring "Blood Mob". Sounds like a hip-hop group, but they're a tribe of cannibals led by ol' Vandal Savage. I kinda' expected Vandal to appear, as soon as I opened this book. I like his character, so I'm glad he's included. As the Blood Mob attacks, they kll the other cavemen, but Bruce manages to save the Young Boy. "Chief Savage" then captures Bruce, drags him back to his camp, and plans to pummel him the next day. Savage makes a reference to a previous "bat beast" who appeared not too long ago. Just like he did to the "bat beast", Savage pans to beat the crap out of Bruce and make an example of him. The Young Boy, now inspired by Bruce and dressed up like a pre-historic Robin, sneaks into Savage's camp at night and frees Bruce. Since it's perfectly normal behavior, Bruce takes to wearing the skinned carcass of the "bat beast". They escape, Bruce fights off Savage, and the sky mysteriously goes dark. The Blood Mob cast out Savage because he "made the sky go black". Bruce and the Boy jump off a waterfall...but Bruce disappears. Superman, Booster Gold and Green Lantern then appear with Rip Hunter's Time Sphere. Superman confirms that Bruce isn't in this particular time period. The last page has Bruce appear in a pool of water, apparently around 1500 AD in America. He's pursued by a big tentacly monster. So... he's jumping around in time at random intervals. Remember those episodes of "LOST" where John Locke was moving through time? It's basically that. And, like most stuff DC has pumped out in the lst 8 years, there's some junk that's hinted at, but not explained. "This will all make sense in the end" is their mantra. Like, remember how the awful 2004 Doom Patrol series was supposed to be explained as part of "Infinite Crisis" (including how it was suposedly intentionally bad)? No? Well, KEEP READING (and buying). Issue 1 Stuff That Wasn't Evident in the Book 2- The embedded rocket ship was apparently something called the "Miracle Machine" and was launched in other random DC titles-- well over a year ago. So basially, this series is starting off as a direct sequel to "Final Crisis". Even picking up from the last page of that fart-fest. Shit...just when I had purged that garbage from my memories and collective conciousness. Now DC wants me to refresh myself with that junk. Darn you, DC! Darn you all to Heck!!
Cover price:3.99
|
|||
| contact | |||